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The Dragon Lord 2950


Special Advantages

  • (1) Characters have a better chance of having Stealth.
  • (2) Mages can learn the lost "Teleport" spell.
  • (3) All Scout/Recon orders are doubled in skill rank.
  • (4) Armies without food gain 1-2 morale points when stationary   and lose 1-2 morale points when moving (2-5 morale points when force marching). Armies with food only lose 1-2 morale points when force marching.

Terrain Modifier

climate

Shore

Plains

Rough

Forest

Desert

Swamp

Mountains

polar

82

87

85

85

80

80

82

severe

85

90

87

87

82

82

85

cold

87

92

90

90

85

85

87

cool

90

95

92

92

87

87

90

mild

95

100

97

97

92

92

95

warm

95

100

97

97

92

92

95

hot

95

100

97

97

92

92

95

Population Centres

Name

Hex

Size

Fort.

Docks

Dol Guldur

2715

Major Town*

Keep

-

Goblin-Gate

2409

Village

Fort

-

Lug Ghurzun

3822

Major Town

Tower

-

Ongushar

2518

Camp

-

-

Sarn Goriwing

2809

Village+

Fort

-

Initial Forces

Hex

Morale

HC

LC

HI

LI

AR

MA

Ships

2715

20

-

-

100

-

-

200

-

2409

20

-

-

-

-

-

400

-

2518

10

-

-

100

-

-

200

-

Starting Characters

Name

Com

Ag

Em

Ma

St

Chal

Artifacts

Duran

60

-

20

20

30

67

-

Gashbuz

30

-

-

-

-

30

-

Grashukh

50

-

-

-

-

50

-

Khamul

30

30

30

40

30

106

62,150,153

Maben

-

-

20

50

-

82

154

Ogrod

40

-

-

-

-

50

99

Rogatha

-

-

-

30

-

30

-

Skauril

-

-

-

30

10

30

-

See Sample First turn for Dragon Lord 2950

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