|
[ Back ] [ Up ] [ Next ]
The Fire King 2950
Special Advantages
- (1) Armies are hired at no cost.
- (2) New armies have a morale of 40.
- (3) Armies without food gain 1-2 morale points when stationary
and lose 1-2 morale points when moving (2-5 points if force marching). Armies with food
lose only 1-2 morale points when force marching.
- (4) Mages can learn the lost "Fanaticism" spell.
- (5) Mages can learn the lost "Conjure Hordes" spell.
Terrain Modifier
climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
polar |
87 |
87 |
87 |
82 |
87 |
80 |
85 |
severe |
90 |
90 |
90 |
85 |
90 |
82 |
87 |
cold |
92 |
92 |
92 |
87 |
92 |
85 |
90 |
cool |
95 |
95 |
95 |
90 |
95 |
87 |
92 |
mild |
100 |
100 |
100 |
95 |
100 |
92 |
97 |
warm |
100 |
100 |
100 |
95 |
100 |
92 |
97 |
hot |
100 |
100 |
100 |
95 |
100 |
92 |
97 |
Population Centres
Name |
Hex |
Size |
Fort. |
Docks |
Barad
Ungol |
3424 |
Major
Town* |
Castle |
- |
Barad-wath |
3426 |
Town |
- |
- |
Lag-digturmarr |
3225 |
Camp |
- |
- |
Lag-vrasfotak |
3327 |
Camp |
- |
- |
Lag-zajarzot |
3324 |
Camp |
- |
- |
Initial Forces
Hex |
Morale |
HC |
LC |
HI |
LI |
AR |
MA |
Ships |
3426 |
50 |
- |
- |
- |
- |
- |
400 |
- |
3224 |
50 |
- |
- |
- |
- |
- |
400 |
- |
Starting Characters
Name |
Com |
Ag |
Em |
Ma |
St |
Chal |
Artifacts |
Nazog |
- |
30 |
- |
- |
- |
22 |
- |
Ren
the Unclean |
20 |
- |
20 |
50 |
30 |
73 |
54,111,112 |
Rozilan |
- |
- |
20 |
30 |
- |
32 |
- |
Shagrat |
30 |
- |
- |
- |
- |
30 |
- |
Skargnakh |
30 |
10 |
- |
10 |
- |
44 |
84 |
Uklurg |
40 |
- |
- |
- |
- |
40 |
- |
Uthmag |
- |
- |
- |
40 |
- |
40 |
- |
See Sample First turn for Fire King 2950
[Top of Page]
|